The retention loop behind irresistible mobile games
Pulsekit turns the moment a player rage-quits, hits a paywall, or wins their first jackpot into a perfectly-timed reward — across push, email, and in-game inbox. No spreadsheets. No engineer wrangling. Just more sessions, more revenue.
Most retention tools were sketched for ecommerce funnels. Pulsekit is built around session economies, soft currencies, and the moments players are most likely to spend or churn.
Rewards engine
Rewards that feel earned, not spammed
Stitch in-game economies — gems, coins, loot crates, energy — straight into every message. One reward template fires the right amount for whales and first-timers automatically.
Drop the Pulsekit SDK into your client and a single webhook into your backend. We'll sit with your team during integration so you ship in days, not quarters.
build
Define audiences, attach in-game rewards, and write branded messages in our editor. Versioned, A/B-ready, instantly cloneable across titles.
execute
Pulsekit handles delivery across push, email, and in-game inbox, then streams open, claim, and revenue lift back into your dashboard in real time.
Playbooks teams ship in week one
Delight on repeat, without burning out your team
Pulsekit ships with a library of campaign templates your live ops team can clone, fork, and tune. Stop reinventing the welcome drip every quarter.
Surprise drops that wake up sleepers
Spin up daily mystery rewards for your core players — randomized loot, fresh segments, zero manual scheduling. We rotate offers so the surprise stays surprising.
Hand out exclusive bundles when whales share to TikTok, YouTube, or Discord. Pulsekit attributes the install and the second-session revenue back to the share.
Score every player on a 0-100 lapse risk and intercept the slide with the right offer at the right hour, in their timezone, with copy localized to their last play context.